Science.xml 2.8 KB

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  1. <Document>
  2. # Science
  3. [color=#c96dbf]Science[/color], often called Research and Development, is a job made up of both generating research points to unlock new technologies as well as using said technologies to produce new items at lathes to help out the station.
  4. ## Personnel
  5. [color=#c96dbf]Science[/color]'s staff is made up of Research Assistants and Scientists. [color=#c96dbf]Science[/color] is run by the Research Director.
  6. <Box>
  7. <GuideEntityEmbed Entity="ToyFigurineScientist" Caption="Scientist"/>
  8. <GuideEntityEmbed Entity="ToyFigurineResearchDirector" Caption="RD"/>
  9. </Box>
  10. ## Technologies
  11. <Box>
  12. <GuideEntityEmbed Entity="ComputerResearchAndDevelopment"/>
  13. <GuideEntityEmbed Entity="ResearchAndDevelopmentServer"/>
  14. </Box>
  15. The most important thing inside your department is the R&D server, which stores unlocked technologies, and the R&D computer, which allows you to unlock [color=#a4885c]technologies[/color].
  16. Each technology costs [color=#a4885c]Research Points[/color] and unlocks recipes at lathes. Some technologies will also have prerequisites you have to unlock before you can research them.
  17. [textlink="Click here to see a list of technologies." link="Technologies"].
  18. ## Disciplines
  19. Technologies are spread over 4 different Disciplines:
  20. <Box>
  21. <GuideEntityEmbed Entity="Wrench" Caption="Industrial"/>
  22. <GuideEntityEmbed Entity="WeaponTetherGun" Caption="Experimental"/>
  23. <GuideEntityEmbed Entity="ComputerTelevision" Caption="Civil Services"/>
  24. <GuideEntityEmbed Entity="WeaponXrayCannon" Caption="Arsenal"/>
  25. </Box>
  26. <GuideEntityEmbed Entity="ComputerResearchAndDevelopment"/> Use your nearest R&D console to take note of which kind of research is locked behind each Discipline tree.
  27. ## Tiers
  28. Each Discipline tree has up to 3 tiers of technologies. At the start the only tier that is open and available for you is tier 1.
  29. In order to progress further, you have to research up to [color=brown]75%[/color] of the current tier to move to the next one. So in order to unlock T2 researches you need to research 75% of T1.
  30. Now [color=green]Tier 3[/color] is where it gets interesting. If you research a T3 tech, you [color=brown]lock out[/color] T3 techs from other Discipline trees. That is, unless... you find some other way around it, probably should ask your [color=purple]Research Director[/color].
  31. ## Lathes
  32. <Box>
  33. <GuideEntityEmbed Entity="Protolathe"/>
  34. <GuideEntityEmbed Entity="CircuitImprinter"/>
  35. </Box>
  36. <Box>
  37. <GuideEntityEmbed Entity="ExosuitFabricator"/>
  38. <GuideEntityEmbed Entity="MedicalTechFab"/>
  39. <GuideEntityEmbed Entity="SecurityTechFab"/>
  40. </Box>
  41. At a lathe, you can choose a server to allow it print whatever recipes you have unlocked. Recipes require various materials (steel, glass, plastic, gold, plasma) which can be acquired at Cargo or Salvage.
  42. </Document>