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- <Document>
- # Cloning
- If all else fails, patients will need to be cloned. This should only be used as a last resort, if recovery is impossible. This is most often the case when the body has started to rot, or if they have excessive amounts of damage.
- Cloning itself is relatively simple. (Assuming the network is set.) Just drag a body into the scanner, check the cloning console, and clone! If they've taken cellular damage, or have rotted for too long, the results can be... less than pleasant.
- As a note: Cloning isn't always available, and it would be best not to rely on it.
- <Box>
- <GuideEntityEmbed Entity="ComputerCloningConsole" Caption="cloning console"/>
- <GuideEntityEmbed Entity="MedicalScanner"/>
- <GuideEntityEmbed Entity="CloningPod"/>
- <GuideEntityEmbed Entity="NetworkConfigurator"/>
- </Box>
- ## Biomass
- Creating a clone requires biomass, which, gruesomely, involves recycling organic material. Be it crew members without a soul, station pets, or hostile creatures that have been 'taken care of', things can often be recycled.
- Dragging a body onto the biomass reclaimer (with your cursor) will mulch it for re-use. If it's a crew member, it's common practice to strip the body and return departmental gear before doing such.
- <Box>
- <GuideEntityEmbed Entity="BiomassReclaimer"/>
- <GuideEntityEmbed Entity="MaterialBiomass"/>
- </Box>
- </Document>
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