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- # Jobs
- SS14 has a large number of jobs, divided into seven major departments:
- ## Service
- [color=#9fed58]Service[/color] is a diverse department that includes the head of personnel and other jobs who exist to serve the station.
- It primarily functions as folks who entertain, clean, and serve the rest of the crew, with the exception of passengers who have no particular job beyond getting lost in maintenance.
- ## Cargo
- [color=#b18644]Cargo[/color] consists of the cargo technicians, salvage specialists, and the quartermaster. As a department, it responsible resource distribution and trade, capable of buying and selling things on the galactic market.
- For the most part, this means they scrounge around the station and assorted wrecks to find materials to sell and redistribute, and purchase materials other departments request.
- ## Medical
- [color=#5b97bc]Medical[/color] consists of the medical interns, chemists, medical doctors, and the chief medical officer. As a department it is responsible for taking care of the crew, treat and/or clone the wounded and dead, treat disease, and prevent everyone from dying a horrible, bloody death in a closet somewhere.
- Medical is one of the more well-equipped departments, with the ability to locate injured crew using the crew monitor, a nigh infinite supply of chems should chemistry be on-par, and the ability to rapidly diagnose and vaccinate contagious diseases.
- ## Science
- [color=#c96dbf]Science[/color] consists of research assistants, scientists, and the research director. As a department it is responsible for researching technologies and artifacts, upgrading machines, and printing new and useful devices.
- Scientists should seek out new artifacts to study, as well as solicit departments to help upgrade their machines.
- ## Engineering
- [color=#f39f27]Engineering[/color] consists of technical assistants, station engineers, atmospheric technicians, and the chief engineer. As a department it is responsible for keeping the station powered, its structure intact and its air supply working.
- Engineering is readily equipped to go safely into space, and as such they should always attempt to repair uninhabitable parts of the station.
- ## Security
- [color=#cb0000]Security[/color] consists of the security cadets, lawyers, detective, security officers, warden, and the head of security. As a department it is responsible for dealing with troublemakers and non-humanoid threats like giant rats and carp.
- As a result of this, and the need to walk a fine line, security sometimes is overwhelmed by angry crew (don't kill the clown), and it is important for its members to try and stay on their best behavior.
- ## Command
- [color=#1b67a5]Command[/color] consists of every department head. It is responsible for keeping the station and its departments running efficiently.
- Command members should always be relatively competent in their respective departments and attempt to delegate responsibility and direct work.
- # Getting Your Job Changed
- The [color=#9fed58]Head of Personnel[/color] is the person in charge of changing ID accesses and handing out encryption keys. Head over to their office and let them know what job you'd like to work instead.
- Often, they'll want you to go get a paper [color=#a4885c]stamped[/color] by a department head. Don't sweat it, just find them and hand them the paper.
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