gate.yml 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465
  1. - type: gameMap
  2. id: Gate
  3. mapName: 'Gate Station'
  4. mapPath: /Maps/gate.yml
  5. minPlayers: 55
  6. stations:
  7. Gate:
  8. stationProto: StandardNanotrasenStation
  9. components:
  10. - type: StationNameSetup
  11. mapNameTemplate: '{0} Gate Station {1}'
  12. nameGenerator:
  13. !type:NanotrasenNameGenerator
  14. prefixCreator: 'ED'
  15. - type: StationEmergencyShuttle
  16. emergencyShuttlePath: /Maps/Shuttles/emergency_raven.yml
  17. - type: StationJobs
  18. availableJobs:
  19. #service
  20. Captain: [ 1, 1 ]
  21. HeadOfPersonnel: [ 1, 1 ]
  22. Bartender: [ 2, 2 ]
  23. Botanist: [ 3, 3 ]
  24. Chef: [ 2, 2 ]
  25. Janitor: [ 2, 2 ]
  26. Chaplain: [ 1, 1 ]
  27. Librarian: [ 1, 1 ]
  28. ServiceWorker: [ 2, 2 ]
  29. Zookeeper: [ 1, 1 ]
  30. Reporter: [ 2, 2 ]
  31. #engineering
  32. ChiefEngineer: [ 1, 1 ]
  33. AtmosphericTechnician: [ 3, 3 ]
  34. StationEngineer: [ 4, 4 ]
  35. TechnicalAssistant: [ 4, 4 ]
  36. #medical
  37. ChiefMedicalOfficer: [ 1, 1 ]
  38. Chemist: [ 2, 2 ]
  39. MedicalDoctor: [ 3, 3 ]
  40. Paramedic: [ 2, 2 ]
  41. MedicalIntern: [ 4, 4 ]
  42. Psychologist: [ 1, 1 ]
  43. #science
  44. ResearchDirector: [ 1, 1 ]
  45. Scientist: [ 4, 4 ]
  46. ResearchAssistant: [ 4, 4 ]
  47. #security
  48. HeadOfSecurity: [ 1, 1 ]
  49. Warden: [ 1, 1 ]
  50. SecurityOfficer: [ 6, 6 ]
  51. Detective: [ 1, 1 ]
  52. SecurityCadet: [ 4, 4 ]
  53. Lawyer: [ 2, 2 ]
  54. #supply
  55. Quartermaster: [ 1, 1 ]
  56. SalvageSpecialist: [ 3, 3 ]
  57. CargoTechnician: [ 6, 6 ]
  58. #civilian
  59. Passenger: [ -1, -1 ]
  60. Clown: [ 1, 1 ]
  61. Mime: [ 1, 1 ]
  62. Musician: [ 1, 1 ]
  63. #silicon
  64. StationAi: [ 1, 1 ]
  65. Borg: [ 2, 2 ]