- using Content.Server.Explosion.EntitySystems;
- using Content.Shared.Sound.Components;
- namespace Content.Server.Sound.Components
- {
- /// <summary>
- /// Whenever a <see cref="TriggerEvent"/> is run play a sound in PVS range.
- /// </summary>
- [RegisterComponent]
- public sealed partial class EmitSoundOnTriggerComponent : BaseEmitSoundComponent
- {
- }
- }
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