- using Content.Server.Radio.EntitySystems;
- namespace Content.Server.Radio.Components;
- /// <summary>
- /// This component is used to tag players that are currently wearing an ACTIVE headset.
- /// </summary>
- [RegisterComponent]
- public sealed partial class WearingHeadsetComponent : Component
- {
- [DataField("headset")]
- public EntityUid Headset;
- }
|