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- using Content.Server.Radio.EntitySystems;
- using Content.Shared.Chat;
- using Content.Shared.Radio;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
- namespace Content.Server.Radio.Components;
- /// <summary>
- /// Listens for local chat messages and relays them to some radio frequency
- /// </summary>
- [RegisterComponent]
- [Access(typeof(RadioDeviceSystem))]
- public sealed partial class RadioMicrophoneComponent : Component
- {
- [ViewVariables(VVAccess.ReadWrite)]
- [DataField("broadcastChannel", customTypeSerializer: typeof(PrototypeIdSerializer<RadioChannelPrototype>))]
- public string BroadcastChannel = SharedChatSystem.CommonChannel;
- [ViewVariables(VVAccess.ReadWrite)]
- [DataField("listenRange")]
- public int ListenRange = 4;
- [DataField("enabled")]
- public bool Enabled = false;
- [DataField("powerRequired")]
- public bool PowerRequired = false;
- /// <summary>
- /// Whether or not interacting with this entity
- /// toggles it on or off.
- /// </summary>
- [DataField("toggleOnInteract")]
- public bool ToggleOnInteract = true;
- /// <summary>
- /// Whether or not the speaker must have an
- /// unobstructed path to the radio to speak
- /// </summary>
- [DataField("unobstructedRequired")]
- public bool UnobstructedRequired = false;
- }
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