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- using Content.Server.Objectives.Systems;
- namespace Content.Server.Objectives.Components;
- /// <summary>
- /// Requires that there are a certain number of other traitors alive for this objective to be given.
- /// </summary>
- [RegisterComponent, Access(typeof(MultipleTraitorsRequirementSystem))]
- public sealed partial class MultipleTraitorsRequirementComponent : Component
- {
- /// <summary>
- /// Number of traitors, excluding yourself, that have to exist.
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public int Traitors = 2;
- }
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