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- using Content.Server.Atmos.EntitySystems;
- using Content.Server.Atmos.Piping.Components;
- using Content.Server.NodeContainer.EntitySystems;
- using Content.Server.NodeContainer.Nodes;
- using Content.Server.Power.Components;
- using Content.Shared.Atmos;
- using Content.Shared.Atmos.Components;
- using Content.Shared.Atmos.EntitySystems;
- using Content.Shared.Audio;
- using JetBrains.Annotations;
- namespace Content.Server.Atmos.Piping.Binary.EntitySystems;
- [UsedImplicitly]
- public sealed class GasPressurePumpSystem : SharedGasPressurePumpSystem
- {
- [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
- [Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
- [Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<GasPressurePumpComponent, AtmosDeviceUpdateEvent>(OnPumpUpdated);
- }
- private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, ref AtmosDeviceUpdateEvent args)
- {
- if (!pump.Enabled
- || (TryComp<ApcPowerReceiverComponent>(uid, out var power) && !power.Powered)
- || !_nodeContainer.TryGetNodes(uid, pump.InletName, pump.OutletName, out PipeNode? inlet, out PipeNode? outlet))
- {
- _ambientSoundSystem.SetAmbience(uid, false);
- return;
- }
- var outputStartingPressure = outlet.Air.Pressure;
- if (outputStartingPressure >= pump.TargetPressure)
- {
- _ambientSoundSystem.SetAmbience(uid, false);
- return; // No need to pump gas if target has been reached.
- }
- if (inlet.Air.TotalMoles > 0 && inlet.Air.Temperature > 0)
- {
- // We calculate the necessary moles to transfer using our good ol' friend PV=nRT.
- var pressureDelta = pump.TargetPressure - outputStartingPressure;
- var transferMoles = (pressureDelta * outlet.Air.Volume) / (inlet.Air.Temperature * Atmospherics.R);
- var removed = inlet.Air.Remove(transferMoles);
- _atmosphereSystem.Merge(outlet.Air, removed);
- _ambientSoundSystem.SetAmbience(uid, removed.TotalMoles > 0f);
- }
- }
- }
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