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- using Robust.Client.AutoGenerated;
- using Robust.Client.UserInterface;
- using Robust.Client.UserInterface.XAML;
- using Content.Shared.Thief;
- using Robust.Client.GameObjects;
- namespace Content.Client.Thief;
- [GenerateTypedNameReferences]
- public sealed partial class ThiefBackpackSet : Control
- {
- public ThiefBackpackSet(ThiefBackpackSetInfo set, SpriteSystem spriteSystem)
- {
- RobustXamlLoader.Load(this);
- Icon.Texture = spriteSystem.Frame0(set.Sprite);
- SetName.Text = Loc.GetString(set.Name);
- SetDescription.Text = Loc.GetString(set.Description);
- SetButton.Text = Loc.GetString(set.Selected ? "thief-backpack-button-deselect" : "thief-backpack-button-select");
- SetButton.ModulateSelfOverride = set.Selected ? new Color(40, 84, 35) : new Color(68, 75, 103);
- }
- }
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