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- namespace Content.Client.Storage.Visualizers;
- [RegisterComponent]
- [Access(typeof(EntityStorageVisualizerSystem))]
- public sealed partial class EntityStorageVisualsComponent : Component
- {
- /// <summary>
- /// The RSI state used for the base layer of the storage entity sprite while the storage is closed.
- /// </summary>
- [DataField("stateBaseClosed")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string? StateBaseClosed;
- /// <summary>
- /// The RSI state used for the base layer of the storage entity sprite while the storage is open.
- /// </summary>
- [DataField("stateBaseOpen")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string? StateBaseOpen;
- /// <summary>
- /// The RSI state used for the door/lid while the storage is open.
- /// </summary>
- [DataField("stateDoorOpen")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string? StateDoorOpen;
- /// <summary>
- /// The RSI state used for the door/lid while the storage is closed.
- /// </summary>
- [DataField("stateDoorClosed")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string? StateDoorClosed;
- /// <summary>
- /// The drawdepth the object has when it's open
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public int? OpenDrawDepth;
- /// <summary>
- /// The drawdepth the object has when it's closed
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public int? ClosedDrawDepth;
- }
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