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- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
- namespace Content.Shared.GameTicking.Components;
- /// <summary>
- /// Generic component used to track a gamerule that's start has been delayed.
- /// </summary>
- [RegisterComponent, AutoGenerateComponentPause]
- public sealed partial class DelayedStartRuleComponent : Component
- {
- /// <summary>
- /// The time at which the rule will start properly.
- /// </summary>
- [DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoPausedField]
- public TimeSpan RuleStartTime;
- }
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