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- using Content.Client.Stylesheets;
- using Content.Client.UserInterface.Controls;
- using Content.Shared.Xenoarchaeology.Equipment;
- using Microsoft.VisualBasic;
- using Robust.Client.AutoGenerated;
- using Robust.Client.GameObjects;
- using Robust.Client.UserInterface.Controls;
- using Robust.Client.UserInterface.XAML;
- using Robust.Shared.Timing;
- using Robust.Shared.Utility;
- namespace Content.Client.Xenoarchaeology.Ui;
- [GenerateTypedNameReferences]
- public sealed partial class AnalysisConsoleMenu : FancyWindow
- {
- [Dependency] private readonly IEntityManager _ent = default!;
- [Dependency] private readonly IGameTiming _timing = default!;
- public event Action? OnServerSelectionButtonPressed;
- public event Action? OnScanButtonPressed;
- public event Action? OnPrintButtonPressed;
- public event Action? OnExtractButtonPressed;
- public event Action? OnUpBiasButtonPressed;
- public event Action? OnDownBiasButtonPressed;
- // For rendering the progress bar, updated from BUI state
- private TimeSpan? _startTime;
- private TimeSpan? _totalTime;
- private TimeSpan? _accumulatedRunTime;
- private bool _paused;
- public AnalysisConsoleMenu()
- {
- RobustXamlLoader.Load(this);
- IoCManager.InjectDependencies(this);
- ServerSelectionButton.OnPressed += _ => OnServerSelectionButtonPressed?.Invoke();
- ScanButton.OnPressed += _ => OnScanButtonPressed?.Invoke();
- PrintButton.OnPressed += _ => OnPrintButtonPressed?.Invoke();
- ExtractButton.OnPressed += _ => OnExtractButtonPressed?.Invoke();
- UpBiasButton.OnPressed += _ => OnUpBiasButtonPressed?.Invoke();
- DownBiasButton.OnPressed += _ => OnDownBiasButtonPressed?.Invoke();
- var buttonGroup = new ButtonGroup(false);
- UpBiasButton.Group = buttonGroup;
- DownBiasButton.Group = buttonGroup;
- }
- protected override void FrameUpdate(FrameEventArgs args)
- {
- base.FrameUpdate(args);
- if (_startTime is not { } start || _totalTime is not { } total || _accumulatedRunTime is not { } accumulated)
- return;
- var remaining = total - accumulated;
- if (!_paused)
- {
- // If the analyzer is running, its remaining time is further discounted by the time it's been running for.
- remaining += start - _timing.CurTime;
- }
- var secsText = Math.Max((int) remaining.TotalSeconds, 0);
- ProgressLabel.Text = Loc.GetString("analysis-console-progress-text",
- ("seconds", secsText));
- // 1.0 - div because we want it to tick up not down
- ProgressBar.Value = Math.Clamp(1.0f - (float) remaining.Divide(total), 0.0f, 1.0f);
- }
- public void SetButtonsDisabled(AnalysisConsoleUpdateState state)
- {
- ScanButton.Disabled = !state.CanScan;
- PrintButton.Disabled = !state.CanPrint;
- if (state.IsTraversalDown)
- DownBiasButton.Pressed = true;
- else
- UpBiasButton.Pressed = true;
- ExtractButton.Disabled = false;
- if (!state.ServerConnected)
- {
- ExtractButton.Disabled = true;
- ExtractButton.ToolTip = Loc.GetString("analysis-console-no-server-connected");
- }
- else if (!state.CanScan)
- {
- ExtractButton.Disabled = true;
- // CanScan can be false if either there's no analyzer connected or if there's
- // no entity on the scanner. The `Information` text will always tell the user
- // of the former case, but in the latter, it'll only show a message if a scan
- // has never been performed, so add a tooltip to indicate that the artifact
- // is gone.
- if (state.AnalyzerConnected)
- {
- ExtractButton.ToolTip = Loc.GetString("analysis-console-no-artifact-placed");
- }
- else
- {
- ExtractButton.ToolTip = null;
- }
- }
- else if (state.PointAmount <= 0)
- {
- ExtractButton.Disabled = true;
- ExtractButton.ToolTip = Loc.GetString("analysis-console-no-points-to-extract");
- }
- if (ExtractButton.Disabled)
- {
- ExtractButton.RemoveStyleClass("ButtonColorGreen");
- }
- else
- {
- ExtractButton.AddStyleClass("ButtonColorGreen");
- ExtractButton.ToolTip = null;
- }
- }
- private void UpdateArtifactIcon(EntityUid? uid)
- {
- if (uid == null)
- {
- ArtifactDisplay.Visible = false;
- return;
- }
- ArtifactDisplay.Visible = true;
- ArtifactDisplay.SetEntity(uid);
- }
- public void UpdateInformationDisplay(AnalysisConsoleUpdateState state)
- {
- var message = new FormattedMessage();
- if (state.Scanning)
- {
- if (state.Paused)
- {
- message.AddMarkupOrThrow(Loc.GetString("analysis-console-info-scanner-paused"));
- }
- else
- {
- message.AddMarkupOrThrow(Loc.GetString("analysis-console-info-scanner"));
- }
- Information.SetMessage(message);
- UpdateArtifactIcon(null); //set it to blank
- return;
- }
- UpdateArtifactIcon(_ent.GetEntity(state.Artifact));
- if (state.ScanReport == null)
- {
- if (!state.AnalyzerConnected) //no analyzer connected
- message.AddMarkupOrThrow(Loc.GetString("analysis-console-info-no-scanner"));
- else if (!state.CanScan) //no artifact
- message.AddMarkupOrThrow(Loc.GetString("analysis-console-info-no-artifact"));
- else if (state.Artifact == null) //ready to go
- message.AddMarkupOrThrow(Loc.GetString("analysis-console-info-ready"));
- }
- else
- {
- message.AddMessage(state.ScanReport);
- }
- Information.SetMessage(message);
- }
- public void UpdateProgressBar(AnalysisConsoleUpdateState state)
- {
- ProgressBar.Visible = state.Scanning;
- ProgressLabel.Visible = state.Scanning;
- _startTime = state.StartTime;
- _totalTime = state.TotalTime;
- _accumulatedRunTime = state.AccumulatedRunTime;
- _paused = state.Paused;
- }
- }
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