explosion.yml 982 B

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  1. - type: explosion
  2. id: CivDefault
  3. damagePerIntensity:
  4. types:
  5. Heat: 5
  6. Blunt: 5
  7. Piercing: 5
  8. tileBreakChance: [0, 0.5, 1]
  9. tileBreakIntensity: [0, 10, 30]
  10. tileBreakRerollReduction: 20
  11. lightColor: Orange
  12. texturePath: /Textures/Effects/fire.rsi
  13. fireStates: 3
  14. sound:
  15. collection: CivExplosion
  16. smallSound:
  17. collection: CivExplosionSmall
  18. soundFar:
  19. collection: CivExplosionDistant
  20. smallSoundFar:
  21. collection: CivExplosionDistantFar
  22. - type: explosion
  23. id: CivGrenade
  24. damagePerIntensity:
  25. types:
  26. Heat: 5
  27. Blunt: 5
  28. Piercing: 5
  29. tileBreakChance: [0, 0.5, 1]
  30. tileBreakIntensity: [0, 10, 30]
  31. tileBreakRerollReduction: 20
  32. lightColor: Orange
  33. texturePath: /Textures/Effects/fire.rsi
  34. fireStates: 3
  35. sound:
  36. collection: CivExplosionGrenade
  37. smallSound:
  38. collection: CivExplosionGrenade
  39. soundFar:
  40. collection: CivExplosionDistant
  41. smallSoundFar:
  42. collection: CivExplosionDistantFar