ShuffleArtifactComponent.cs 345 B

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  1. namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
  2. /// <summary>
  3. /// When activated, will shuffle the position of all players
  4. /// within a certain radius.
  5. /// </summary>
  6. [RegisterComponent]
  7. public sealed partial class ShuffleArtifactComponent : Component
  8. {
  9. [DataField("radius")]
  10. public float Radius = 7.5f;
  11. }