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- using Content.Server.Atmos;
- using Content.Shared.Atmos;
- using Content.Shared.Storage.Components;
- using Robust.Shared.GameStates;
- namespace Content.Server.Storage.Components;
- [RegisterComponent]
- public sealed partial class EntityStorageComponent : SharedEntityStorageComponent, IGasMixtureHolder
- {
- /// <summary>
- /// Gas currently contained in this entity storage.
- /// None while open. Grabs gas from the atmosphere when closed, and exposes any entities inside to it.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite)]
- [DataField("air")]
- public GasMixture Air { get; set; } = new (200);
- }
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