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- // SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
- // SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com>
- // SPDX-FileCopyrightText: 2025 deltanedas <@deltanedas:kde.org>
- // SPDX-FileCopyrightText: 2025 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
- //
- // SPDX-License-Identifier: AGPL-3.0-or-later
- using Robust.Shared.Prototypes;
- using Content.Shared.Humanoid;
- using Robust.Shared.GameStates;
- namespace Content.Shared._Shitmed.Medical.Surgery.Steps;
- [RegisterComponent, NetworkedComponent]
- public sealed partial class SurgeryRemoveMarkingStepComponent : Component
- {
- /// <summary>
- /// The category the marking belongs to.
- /// </summary>
- [DataField]
- public HumanoidVisualLayers MarkingCategory = default!;
- /// <summary>
- /// Can be either a segment of a marking ID, or an entire ID that will be checked
- /// against the entity to validate that the marking is present.
- /// </summary>
- [DataField]
- public string MatchString = string.Empty;
- /// <summary>
- /// Will this step spawn an item as a result of removing the markings? If so, which?
- /// </summary>
- [DataField]
- public EntProtoId? ItemSpawn = default!;
- }
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