AmmoShotEvent.cs 252 B

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  1. namespace Content.Shared.Weapons.Ranged.Events;
  2. /// <summary>
  3. /// Raised on a gun when projectiles have been fired from it.
  4. /// </summary>
  5. public sealed class AmmoShotEvent : EntityEventArgs
  6. {
  7. public List<EntityUid> FiredProjectiles = default!;
  8. }