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- #nullable enable
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using System.Threading;
- using Content.Client.IoC;
- using Content.Client.Parallax.Managers;
- using Content.IntegrationTests.Pair;
- using Content.IntegrationTests.Tests;
- using Content.IntegrationTests.Tests.Destructible;
- using Content.IntegrationTests.Tests.DeviceNetwork;
- using Content.IntegrationTests.Tests.Interaction.Click;
- using Robust.Client;
- using Robust.Server;
- using Robust.Shared.Configuration;
- using Robust.Shared.ContentPack;
- using Robust.Shared.GameObjects;
- using Robust.Shared.IoC;
- using Robust.Shared.Log;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Timing;
- using Robust.UnitTesting;
- namespace Content.IntegrationTests;
- /// <summary>
- /// Making clients, and servers is slow, this manages a pool of them so tests can reuse them.
- /// </summary>
- public static partial class PoolManager
- {
- public const string TestMap = "Nomads";
- private static int _pairId;
- private static readonly object PairLock = new();
- private static bool _initialized;
- // Pair, IsBorrowed
- private static readonly Dictionary<TestPair, bool> Pairs = new();
- private static bool _dead;
- private static Exception? _poolFailureReason;
- private static HashSet<Assembly> _contentAssemblies = default!;
- public static async Task<(RobustIntegrationTest.ServerIntegrationInstance, PoolTestLogHandler)> GenerateServer(
- PoolSettings poolSettings,
- TextWriter testOut)
- {
- var options = new RobustIntegrationTest.ServerIntegrationOptions
- {
- ContentStart = true,
- Options = new ServerOptions()
- {
- LoadConfigAndUserData = false,
- LoadContentResources = !poolSettings.NoLoadContent,
- },
- ContentAssemblies = _contentAssemblies.ToArray()
- };
- var logHandler = new PoolTestLogHandler("SERVER");
- logHandler.ActivateContext(testOut);
- options.OverrideLogHandler = () => logHandler;
- options.BeforeStart += () =>
- {
- // Server-only systems (i.e., systems that subscribe to events with server-only components)
- var entSysMan = IoCManager.Resolve<IEntitySystemManager>();
- entSysMan.LoadExtraSystemType<DeviceNetworkTestSystem>();
- entSysMan.LoadExtraSystemType<TestDestructibleListenerSystem>();
- IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
- IoCManager.Resolve<IConfigurationManager>()
- .OnValueChanged(RTCVars.FailureLogLevel, value => logHandler.FailureLevel = value, true);
- };
- SetDefaultCVars(options);
- var server = new RobustIntegrationTest.ServerIntegrationInstance(options);
- await server.WaitIdleAsync();
- await SetupCVars(server, poolSettings);
- return (server, logHandler);
- }
- /// <summary>
- /// This shuts down the pool, and disposes all the server/client pairs.
- /// This is a one time operation to be used when the testing program is exiting.
- /// </summary>
- public static void Shutdown()
- {
- List<TestPair> localPairs;
- lock (PairLock)
- {
- if (_dead)
- return;
- _dead = true;
- localPairs = Pairs.Keys.ToList();
- }
- foreach (var pair in localPairs)
- {
- pair.Kill();
- }
- _initialized = false;
- }
- public static string DeathReport()
- {
- lock (PairLock)
- {
- var builder = new StringBuilder();
- var pairs = Pairs.Keys.OrderBy(pair => pair.Id);
- foreach (var pair in pairs)
- {
- var borrowed = Pairs[pair];
- builder.AppendLine($"Pair {pair.Id}, Tests Run: {pair.TestHistory.Count}, Borrowed: {borrowed}");
- for (var i = 0; i < pair.TestHistory.Count; i++)
- {
- builder.AppendLine($"#{i}: {pair.TestHistory[i]}");
- }
- }
- return builder.ToString();
- }
- }
- public static async Task<(RobustIntegrationTest.ClientIntegrationInstance, PoolTestLogHandler)> GenerateClient(
- PoolSettings poolSettings,
- TextWriter testOut)
- {
- var options = new RobustIntegrationTest.ClientIntegrationOptions
- {
- FailureLogLevel = LogLevel.Warning,
- ContentStart = true,
- ContentAssemblies = new[]
- {
- typeof(Shared.Entry.EntryPoint).Assembly,
- typeof(Client.Entry.EntryPoint).Assembly,
- typeof(PoolManager).Assembly,
- }
- };
- if (poolSettings.NoLoadContent)
- {
- Assert.Warn("NoLoadContent does not work on the client, ignoring");
- }
- options.Options = new GameControllerOptions()
- {
- LoadConfigAndUserData = false,
- // LoadContentResources = !poolSettings.NoLoadContent
- };
- var logHandler = new PoolTestLogHandler("CLIENT");
- logHandler.ActivateContext(testOut);
- options.OverrideLogHandler = () => logHandler;
- options.BeforeStart += () =>
- {
- IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ClientModuleTestingCallbacks
- {
- ClientBeforeIoC = () =>
- {
- // do not register extra systems or components here -- they will get cleared when the client is
- // disconnected. just use reflection.
- IoCManager.Register<IParallaxManager, DummyParallaxManager>(true);
- IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
- IoCManager.Resolve<IConfigurationManager>()
- .OnValueChanged(RTCVars.FailureLogLevel, value => logHandler.FailureLevel = value, true);
- }
- });
- };
- SetDefaultCVars(options);
- var client = new RobustIntegrationTest.ClientIntegrationInstance(options);
- await client.WaitIdleAsync();
- await SetupCVars(client, poolSettings);
- return (client, logHandler);
- }
- /// <summary>
- /// Gets a <see cref="Pair.TestPair"/>, which can be used to get access to a server, and client <see cref="Pair.TestPair"/>
- /// </summary>
- /// <param name="poolSettings">See <see cref="PoolSettings"/></param>
- /// <returns></returns>
- public static async Task<TestPair> GetServerClient(PoolSettings? poolSettings = null)
- {
- return await GetServerClientPair(poolSettings ?? new PoolSettings());
- }
- private static string GetDefaultTestName(TestContext testContext)
- {
- return testContext.Test.FullName.Replace("Content.IntegrationTests.Tests.", "");
- }
- private static async Task<TestPair> GetServerClientPair(PoolSettings poolSettings)
- {
- if (!_initialized)
- throw new InvalidOperationException($"Pool manager has not been initialized");
- // Trust issues with the AsyncLocal that backs this.
- var testContext = TestContext.CurrentContext;
- var testOut = TestContext.Out;
- DieIfPoolFailure();
- var currentTestName = poolSettings.TestName ?? GetDefaultTestName(testContext);
- var poolRetrieveTimeWatch = new Stopwatch();
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Called by test {currentTestName}");
- TestPair? pair = null;
- try
- {
- poolRetrieveTimeWatch.Start();
- if (poolSettings.MustBeNew)
- {
- await testOut.WriteLineAsync(
- $"{nameof(GetServerClientPair)}: Creating pair, because settings of pool settings");
- pair = await CreateServerClientPair(poolSettings, testOut);
- }
- else
- {
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Looking in pool for a suitable pair");
- pair = GrabOptimalPair(poolSettings);
- if (pair != null)
- {
- pair.ActivateContext(testOut);
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Suitable pair found");
- var canSkip = pair.Settings.CanFastRecycle(poolSettings);
- if (canSkip)
- {
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Cleanup not needed, Skipping cleanup of pair");
- await SetupCVars(pair.Client, poolSettings);
- await SetupCVars(pair.Server, poolSettings);
- await pair.RunTicksSync(1);
- }
- else
- {
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Cleaning existing pair");
- await pair.CleanPooledPair(poolSettings, testOut);
- }
- await pair.RunTicksSync(5);
- await pair.SyncTicks(targetDelta: 1);
- }
- else
- {
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Creating a new pair, no suitable pair found in pool");
- pair = await CreateServerClientPair(poolSettings, testOut);
- }
- }
- }
- finally
- {
- if (pair != null && pair.TestHistory.Count > 0)
- {
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Pair {pair.Id} Test History Start");
- for (var i = 0; i < pair.TestHistory.Count; i++)
- {
- await testOut.WriteLineAsync($"- Pair {pair.Id} Test #{i}: {pair.TestHistory[i]}");
- }
- await testOut.WriteLineAsync($"{nameof(GetServerClientPair)}: Pair {pair.Id} Test History End");
- }
- }
- pair.ValidateSettings(poolSettings);
- var poolRetrieveTime = poolRetrieveTimeWatch.Elapsed;
- await testOut.WriteLineAsync(
- $"{nameof(GetServerClientPair)}: Retrieving pair {pair.Id} from pool took {poolRetrieveTime.TotalMilliseconds} ms");
- pair.ClearModifiedCvars();
- pair.Settings = poolSettings;
- pair.TestHistory.Add(currentTestName);
- pair.SetupSeed();
- await testOut.WriteLineAsync(
- $"{nameof(GetServerClientPair)}: Returning pair {pair.Id} with client/server seeds: {pair.ClientSeed}/{pair.ServerSeed}");
- pair.Watch.Restart();
- return pair;
- }
- private static TestPair? GrabOptimalPair(PoolSettings poolSettings)
- {
- lock (PairLock)
- {
- TestPair? fallback = null;
- foreach (var pair in Pairs.Keys)
- {
- if (Pairs[pair])
- continue;
- if (!pair.Settings.CanFastRecycle(poolSettings))
- {
- fallback = pair;
- continue;
- }
- pair.Use();
- Pairs[pair] = true;
- return pair;
- }
- if (fallback != null)
- {
- fallback.Use();
- Pairs[fallback!] = true;
- }
- return fallback;
- }
- }
- /// <summary>
- /// Used by TestPair after checking the server/client pair, Don't use this.
- /// </summary>
- public static void NoCheckReturn(TestPair pair)
- {
- lock (PairLock)
- {
- if (pair.State == TestPair.PairState.Dead)
- Pairs.Remove(pair);
- else if (pair.State == TestPair.PairState.Ready)
- Pairs[pair] = false;
- else
- throw new InvalidOperationException($"Attempted to return a pair in an invalid state. Pair: {pair.Id}. State: {pair.State}.");
- }
- }
- private static void DieIfPoolFailure()
- {
- if (_poolFailureReason != null)
- {
- // If the _poolFailureReason is not null, we can assume at least one test failed.
- // So we say inconclusive so we don't add more failed tests to search through.
- Assert.Inconclusive(@$"
- In a different test, the pool manager had an exception when trying to create a server/client pair.
- Instead of risking that the pool manager will fail at creating a server/client pairs for every single test,
- we are just going to end this here to save a lot of time. This is the exception that started this:\n {_poolFailureReason}");
- }
- if (_dead)
- {
- // If Pairs is null, we ran out of time, we can't assume a test failed.
- // So we are going to tell it all future tests are a failure.
- Assert.Fail("The pool was shut down");
- }
- }
- private static async Task<TestPair> CreateServerClientPair(PoolSettings poolSettings, TextWriter testOut)
- {
- try
- {
- var id = Interlocked.Increment(ref _pairId);
- var pair = new TestPair(id);
- await pair.Initialize(poolSettings, testOut, _testPrototypes);
- pair.Use();
- await pair.RunTicksSync(5);
- await pair.SyncTicks(targetDelta: 1);
- return pair;
- }
- catch (Exception ex)
- {
- _poolFailureReason = ex;
- throw;
- }
- }
- /// <summary>
- /// Runs a server, or a client until a condition is true
- /// </summary>
- /// <param name="instance">The server or client</param>
- /// <param name="func">The condition to check</param>
- /// <param name="maxTicks">How many ticks to try before giving up</param>
- /// <param name="tickStep">How many ticks to wait between checks</param>
- public static async Task WaitUntil(RobustIntegrationTest.IntegrationInstance instance, Func<bool> func,
- int maxTicks = 600,
- int tickStep = 1)
- {
- await WaitUntil(instance, async () => await Task.FromResult(func()), maxTicks, tickStep);
- }
- /// <summary>
- /// Runs a server, or a client until a condition is true
- /// </summary>
- /// <param name="instance">The server or client</param>
- /// <param name="func">The async condition to check</param>
- /// <param name="maxTicks">How many ticks to try before giving up</param>
- /// <param name="tickStep">How many ticks to wait between checks</param>
- public static async Task WaitUntil(RobustIntegrationTest.IntegrationInstance instance, Func<Task<bool>> func,
- int maxTicks = 600,
- int tickStep = 1)
- {
- var ticksAwaited = 0;
- bool passed;
- await instance.WaitIdleAsync();
- while (!(passed = await func()) && ticksAwaited < maxTicks)
- {
- var ticksToRun = tickStep;
- if (ticksAwaited + tickStep > maxTicks)
- {
- ticksToRun = maxTicks - ticksAwaited;
- }
- await instance.WaitRunTicks(ticksToRun);
- ticksAwaited += ticksToRun;
- }
- if (!passed)
- {
- Assert.Fail($"Condition did not pass after {maxTicks} ticks.\n" +
- $"Tests ran ({instance.TestsRan.Count}):\n" +
- $"{string.Join('\n', instance.TestsRan)}");
- }
- Assert.That(passed);
- }
- /// <summary>
- /// Initialize the pool manager.
- /// </summary>
- /// <param name="extraAssemblies">Assemblies to search for to discover extra prototypes and systems.</param>
- public static void Startup(params Assembly[] extraAssemblies)
- {
- if (_initialized)
- throw new InvalidOperationException("Already initialized");
- _initialized = true;
- _contentAssemblies =
- [
- typeof(Shared.Entry.EntryPoint).Assembly,
- typeof(Server.Entry.EntryPoint).Assembly,
- typeof(PoolManager).Assembly
- ];
- _contentAssemblies.UnionWith(extraAssemblies);
- _testPrototypes.Clear();
- DiscoverTestPrototypes(typeof(PoolManager).Assembly);
- foreach (var assembly in extraAssemblies)
- {
- DiscoverTestPrototypes(assembly);
- }
- }
- }
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