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- namespace Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
- // TODO: This should probably be generalized for cold temperature too,
- // but right now there is no sane way to make a freezer.
- /// <summary>
- /// Triggers artifact if its in hot environment or
- /// has contacted with a hot object (lit welder, lighter, etc).
- /// </summary>
- [RegisterComponent]
- public sealed partial class ArtifactHeatTriggerComponent : Component
- {
- /// <summary>
- /// Minimal surrounding gas temperature to trigger artifact.
- /// Around 100 degrees celsius by default.
- /// Doesn't affect hot items temperature.
- /// </summary>
- [DataField("activationTemperature")]
- [ViewVariables(VVAccess.ReadWrite)]
- public float ActivationTemperature = 373;
- /// <summary>
- /// Should artifact be activated by hot items (welders, lighter, etc)?
- /// </summary>
- [DataField("activateHot")]
- [ViewVariables(VVAccess.ReadWrite)]
- public bool ActivateHotItems = true;
- }
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