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- using Content.Server.Station.Systems;
- namespace Content.Server.Cargo.Components;
- /// <summary>
- /// This is used for marking containers as
- /// containing goods for fulfilling bounties.
- /// </summary>
- [RegisterComponent]
- public sealed partial class CargoBountyLabelComponent : Component
- {
- /// <summary>
- /// The ID for the bounty this label corresponds to.
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public string Id = string.Empty;
- /// <summary>
- /// Used to prevent recursion in calculating the price.
- /// </summary>
- public bool Calculating;
- /// <summary>
- /// The Station System to check and remove bounties from
- /// </summary>
- [DataField]
- public EntityUid? AssociatedStationId;
- }
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