| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221 |
- # Tier 1
- - type: technology
- id: SalvageWeapons
- name: research-technology-salvage-weapons
- icon:
- sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi
- state: icon
- discipline: Arsenal
- tier: 1
- cost: 5000
- recipeUnlocks:
- - WeaponProtoKineticAccelerator
- - ShuttleGunKineticCircuitboard
- # These are roundstart but not replenishable for salvage
- - type: technology
- id: DraconicMunitions
- name: research-technology-draconic-munitions
- icon:
- sprite: Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi
- state: incendiarydisplay
- discipline: Arsenal
- tier: 1
- cost: 10000
- recipeUnlocks:
- - BoxShotgunIncendiary
- - MagazineRifleIncendiary
- - MagazinePistolIncendiary
- - MagazinePistolSubMachineGunIncendiary
- - MagazineLightRifleIncendiary
- - SpeedLoaderMagnumIncendiary
- - MagazineShotgunIncendiary
- - MagazineBoxPistolIncendiary
- - MagazineBoxMagnumIncendiary
- - MagazineBoxLightRifleIncendiary
- - MagazineBoxRifleIncendiary
- - type: technology
- id: WeaponizedLaserManipulation
- name: research-technology-weaponized-laser-manipulation
- icon:
- sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
- state: icon
- discipline: Arsenal
- tier: 1
- cost: 7500
- recipeUnlocks:
- - WeaponLaserCarbine
- - type: technology
- id: NonlethalAmmunition
- name: research-technology-nonlethal-ammunition
- icon:
- sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
- state: beanbag
- discipline: Arsenal
- tier: 1
- cost: 5000
- recipeUnlocks:
- - MagazineShotgunBeanbag
- - BoxShellTranquilizer
- - BoxBeanbag
- - WeaponDisabler
- - type: technology
- id: UraniumMunitions
- name: research-technology-uranium-munitions
- icon:
- sprite: Objects/Materials/Sheets/other.rsi
- state: uranium
- discipline: Arsenal
- tier: 1
- cost: 7500
- recipeUnlocks:
- - MagazineRifleUranium
- - MagazinePistolUranium
- - MagazinePistolSubMachineGunUranium
- - MagazineLightRifleUranium
- - SpeedLoaderMagnumUranium
- - MagazineBoxPistolUranium
- - MagazineBoxMagnumUranium
- - MagazineBoxLightRifleUranium
- - MagazineBoxRifleUranium
- - BoxShotgunUranium
- - type: technology
- id: AdvancedRiotControl
- name: research-technology-advanced-riot-control
- icon:
- sprite: Objects/Weapons/Melee/truncheon.rsi
- state: icon
- discipline: Arsenal
- tier: 1
- cost: 8000
- recipeUnlocks:
- - Truncheon
- - TelescopicShield
- - HoloprojectorSecurity
- - WeaponDisablerSMG
- - type: technology
- id: ExplosiveTechnology
- name: research-technology-explosive-technology
- icon:
- sprite: Objects/Devices/payload.rsi
- state: payload-explosive-armed
- discipline: Arsenal
- tier: 1
- cost: 10000
- recipeUnlocks:
- - SignallerAdvanced
- - SignalTrigger
- - VoiceTrigger
- - TimerTrigger
- - FlashPayload
- - ExplosivePayload
- - ChemicalPayload
- - type: technology
- id: SpecialMeans
- name: research-technology-special-means
- icon:
- sprite: Clothing/Back/Backpacks/electropack.rsi
- state: icon
- discipline: Arsenal
- tier: 1
- cost: 5000
- recipeUnlocks:
- - ClothingBackpackElectropack
- # Tier 2
- - type: technology
- id: ConcentratedLaserWeaponry
- name: research-technology-concentrated-laser-weaponry
- icon:
- sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi
- state: icon
- discipline: Arsenal
- tier: 2
- cost: 10000
- recipeUnlocks:
- - WeaponLaserCannon
- - type: technology
- id: WaveParticleHarnessing
- name: research-technology-wave-particle-harnessing
- icon:
- sprite: Objects/Weapons/Guns/Battery/xray.rsi
- state: icon
- discipline: Arsenal
- tier: 2
- cost: 10000
- recipeUnlocks:
- - WeaponXrayCannon
- - type: technology
- id: BasicShuttleArmament
- name: research-technology-basic-shuttle-armament
- icon:
- sprite: Structures/Power/cage_recharger.rsi
- state: full
- discipline: Arsenal
- tier: 2
- cost: 10500
- recipeUnlocks:
- - PowerCageRechargerCircuitboard
- - PowerCageSmall
- - PowerCageMedium
- - MagazineGrenadeEmpty
- - GrenadeFlash
- - GrenadeBlast
- - ShuttleGunSvalinnMachineGunCircuitboard
- - ShuttleGunPerforatorCircuitboard
- - ShuttleGunFriendshipCircuitboard
- technologyPrerequisites:
- - SalvageWeapons
- # Tier 3
- - type: technology
- id: PortableMicrofusionWeaponry
- name: research-technology-portable-microfusion-weaponry
- icon:
- sprite: Objects/Weapons/Guns/Battery/advancedlasergun.rsi
- state: icon
- discipline: Arsenal
- tier: 3
- cost: 15000
- recipeUnlocks:
- - WeaponAdvancedLaser
- - PortableRecharger
- - type: technology
- id: ExperimentalBatteryAmmo
- name: research-technology-experimental-battery-ammo
- icon:
- sprite: Objects/Weapons/Guns/Battery/svalinn.rsi
- state: icon
- discipline: Arsenal
- tier: 3
- cost: 15000
- recipeUnlocks:
- - WeaponLaserSvalinn
- - type: technology
- id: AdvancedShuttleWeapon
- name: research-technology-advanced-shuttle-weapon
- icon:
- sprite: Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi
- state: icon
- discipline: Arsenal
- tier: 3
- cost: 15000
- recipeUnlocks:
- - GrenadeEMP
- - PowerCageHigh
- - ShuttleGunDusterCircuitboard
- technologyPrerequisites:
- - BasicShuttleArmament
|