test.yml 1.6 KB

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  1. # looks like the AME became the universe again.
  2. # someone call that guy who went and became the universe last time.
  3. # using Content.Client.Parallax.Managers; IoCManager.Resolve<IParallaxManager>().ParallaxName = "test";
  4. - type: parallax
  5. id: test
  6. layers:
  7. - texture:
  8. !type:ImageParallaxTextureSource
  9. path: "/Textures/Decals/dirty.rsi/damaged.png"
  10. slowness: 0.5
  11. scale: "2, 2"
  12. - texture:
  13. !type:ImageParallaxTextureSource
  14. path: "/Textures/Decals/dirty.rsi/rust.png"
  15. slowness: 3.0
  16. scale: "3, 3"
  17. - texture:
  18. !type:ImageParallaxTextureSource
  19. path: "/Textures/Objects/Devices/flatpack.rsi/ame-part.png"
  20. slowness: 0.995
  21. tiled: false
  22. controlHomePosition: "-128, -128"
  23. worldHomePosition: "0, 0"
  24. worldAdjustPosition: "4, 4"
  25. scale: "8, 8"
  26. - texture:
  27. !type:ImageParallaxTextureSource
  28. path: "/Textures/Objects/Power/AME/ame_jar.rsi/jar.png"
  29. slowness: 0.0
  30. tiled: false
  31. scale: "2, 2"
  32. - texture:
  33. !type:ImageParallaxTextureSource
  34. path: "/Textures/Objects/Power/AME/ame_jar.rsi/jar.png"
  35. slowness: 0.125
  36. tiled: false
  37. scale: "1, 1"
  38. - texture:
  39. !type:ImageParallaxTextureSource
  40. path: "/Textures/Objects/Devices/flatpack.rsi/ame-part.png"
  41. slowness: 0.0
  42. tiled: false
  43. controlHomePosition: "0, 32"
  44. worldHomePosition: "0, 1"
  45. scale: "2, 2"
  46. layersLQ:
  47. - texture:
  48. !type:ImageParallaxTextureSource
  49. path: "/Textures/Decals/dirty.rsi/rust.png"
  50. slowness: 3.0
  51. scale: "3, 3"
  52. layersLQUseHQ: false