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- using Robust.Shared.Prototypes;
- namespace Content.Shared.Spreader;
- /// <summary>
- /// Adds this node group to <see cref="Content.Server.Spreader.SpreaderSystem"/> for tick updates.
- /// </summary>
- [Prototype]
- public sealed partial class EdgeSpreaderPrototype : IPrototype
- {
- [IdDataField] public string ID { get; private set; } = string.Empty;
- [DataField(required:true)] public int UpdatesPerSecond;
- /// <summary>
- /// If true, this spreader can't spread onto spaced tiles like lattice.
- /// </summary>
- [DataField]
- public bool PreventSpreadOnSpaced = true;
- }
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