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GetSlowedOverSlipperyModifierEvent.cs 276 B

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  1. using Content.Shared.Inventory;
  2. namespace Content.Shared.Slippery;
  3. [ByRefEvent]
  4. public record struct GetSlowedOverSlipperyModifierEvent() : IInventoryRelayEvent
  5. {
  6. SlotFlags IInventoryRelayEvent.TargetSlots => ~SlotFlags.POCKET;
  7. public float SlowdownModifier = 1f;
  8. }