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- using Robust.Shared.Prototypes;
- namespace Content.Server.Traits.Assorted;
- /// <summary>
- /// Upon MapInit buckles the attached entity to a newly spawned prototype.
- /// </summary>
- [RegisterComponent, Access(typeof(BuckleOnMapInitSystem))]
- public sealed partial class BuckleOnMapInitComponent : Component
- {
- [ViewVariables(VVAccess.ReadWrite)]
- [DataField(required: true)]
- public EntProtoId Prototype;
- }
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