IgnoreBadFoodComponent.cs 343 B

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  1. using Content.Server.Nutrition.EntitySystems;
  2. namespace Content.Server.Nutrition.Components;
  3. /// <summary>
  4. /// This component allows NPC mobs to eat food with BadFoodComponent.
  5. /// See MobMouseAdmeme for usage.
  6. /// </summary>
  7. [RegisterComponent, Access(typeof(FoodSystem))]
  8. public sealed partial class IgnoreBadFoodComponent : Component
  9. {
  10. }