NPCPerceptionSystem.cs 308 B

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  1. namespace Content.Server.NPC.Systems;
  2. /// <summary>
  3. /// Handles sight + sounds for NPCs.
  4. /// </summary>
  5. public sealed partial class NPCPerceptionSystem : EntitySystem
  6. {
  7. public override void Update(float frameTime)
  8. {
  9. base.Update(frameTime);
  10. UpdateRecentlyInjected(frameTime);
  11. }
  12. }