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- using Robust.Client.AutoGenerated;
- using Robust.Client.UserInterface.XAML;
- using Robust.Client.GameObjects;
- using Robust.Shared.IoC;
- using System;
- using Content.Client.Stylesheets;
- using Content.Shared.APC;
- using Robust.Client.Graphics;
- using Robust.Client.UserInterface.Controls;
- using Robust.Shared.GameObjects;
- using Robust.Shared.Localization;
- using Robust.Shared.Maths;
- using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
- namespace Content.Client.Power.APC.UI
- {
- [GenerateTypedNameReferences]
- public sealed partial class ApcMenu : FancyWindow
- {
- public event Action? OnBreaker;
- public ApcMenu()
- {
- IoCManager.InjectDependencies(this);
- RobustXamlLoader.Load(this);
- BreakerButton.OnPressed += _ => OnBreaker?.Invoke();
- }
- public void SetEntity(EntityUid entity)
- {
- EntityView.SetEntity(entity);
- }
- public void UpdateState(BoundUserInterfaceState state)
- {
- var castState = (ApcBoundInterfaceState) state;
- if (!BreakerButton.Disabled)
- {
- BreakerButton.Pressed = castState.MainBreaker;
- }
- if (PowerLabel != null)
- {
- PowerLabel.Text = castState.Power + " W";
- }
- if (ExternalPowerStateLabel != null)
- {
- switch (castState.ApcExternalPower)
- {
- case ApcExternalPowerState.None:
- ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-none");
- ExternalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateNone);
- break;
- case ApcExternalPowerState.Low:
- ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-low");
- ExternalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateLow);
- break;
- case ApcExternalPowerState.Good:
- ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-good");
- ExternalPowerStateLabel.SetOnlyStyleClass(StyleNano.StyleClassPowerStateGood);
- break;
- default:
- throw new ArgumentOutOfRangeException();
- }
- }
- if (ChargeBar != null)
- {
- ChargeBar.Value = castState.Charge;
- UpdateChargeBarColor(castState.Charge);
- var chargePercentage = (castState.Charge / ChargeBar.MaxValue);
- ChargePercentage.Text = Loc.GetString("apc-menu-charge-label",("percent", chargePercentage.ToString("P0")));
- }
- }
- public void SetAccessEnabled(bool hasAccess)
- {
- if(hasAccess)
- {
- BreakerButton.Disabled = false;
- BreakerButton.ToolTip = null;
- }
- else
- {
- BreakerButton.Disabled = true;
- BreakerButton.ToolTip = Loc.GetString("apc-component-insufficient-access");
- }
- }
- private void UpdateChargeBarColor(float charge)
- {
- if (ChargeBar == null)
- {
- return;
- }
- var normalizedCharge = charge / ChargeBar.MaxValue;
- const float leftHue = 0.0f; // Red
- const float middleHue = 0.066f; // Orange
- const float rightHue = 0.33f; // Green
- const float saturation = 1.0f; // Uniform saturation
- const float value = 0.8f; // Uniform value / brightness
- const float alpha = 1.0f; // Uniform alpha
- // These should add up to 1.0 or your transition won't be smooth
- const float leftSideSize = 0.5f; // Fraction of ChargeBar lerped from leftHue to middleHue
- const float rightSideSize = 0.5f; // Fraction of ChargeBar lerped from middleHue to rightHue
- float finalHue;
- if (normalizedCharge <= leftSideSize)
- {
- normalizedCharge /= leftSideSize; // Adjust range to 0.0 to 1.0
- finalHue = MathHelper.Lerp(leftHue, middleHue, normalizedCharge);
- }
- else
- {
- normalizedCharge = (normalizedCharge - leftSideSize) / rightSideSize; // Adjust range to 0.0 to 1.0.
- finalHue = MathHelper.Lerp(middleHue, rightHue, normalizedCharge);
- }
- // Check if null first to avoid repeatedly creating this.
- ChargeBar.ForegroundStyleBoxOverride ??= new StyleBoxFlat();
- var foregroundStyleBoxOverride = (StyleBoxFlat) ChargeBar.ForegroundStyleBoxOverride;
- foregroundStyleBoxOverride.BackgroundColor =
- Color.FromHsv(new Vector4(finalHue, saturation, value, alpha));
- }
- }
- }
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