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- # Improvised weapons/gear, etc. Not departmentally restricted per se, but you shouldn't really have it around
- # as non-sec without a valid reason.
- - type: contrabandSeverity
- id: Minor
- examineText: contraband-examine-text-Minor
- # Dangerous fucking shit that doesn't belong to CyberSun or NanoTrasen, RPGs, retro laser blasters, unholy things
- - type: contrabandSeverity
- id: Major
- examineText: contraband-examine-text-Major
- # Having this without a good reason might get you yelled at by security. (spears, shivs, etc).
- # or, Having this as a regular crew member, not the department it was made for, is considered theft IC. (rcd, sec gear, etc)
- - type: contrabandSeverity
- id: Restricted
- examineText: contraband-examine-text-Restricted
- showDepartmentsAndJobs: true
- # Having this as a regular crew member is considered grand theft. (nuke disk, captain's gear, objective items, etc)
- - type: contrabandSeverity
- id: GrandTheft
- examineText: contraband-examine-text-GrandTheft
- # This is clear syndicate contraband and is illegal to own IC.
- - type: contrabandSeverity
- id: Syndicate
- examineText: contraband-examine-text-Syndicate
- # This is magical contraband and not permitted to be used IC.
- - type: contrabandSeverity
- id: Magical
- examineText: contraband-examine-text-Magical
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