CorridorClutterDunGen.cs 433 B

123456789101112131415161718
  1. using Content.Shared.Storage;
  2. namespace Content.Shared.Procedural.PostGeneration;
  3. /// <summary>
  4. /// Adds entities randomly to the corridors.
  5. /// </summary>
  6. public sealed partial class CorridorClutterDunGen : IDunGenLayer
  7. {
  8. [DataField]
  9. public float Chance = 0.05f;
  10. /// <summary>
  11. /// The default starting bulbs
  12. /// </summary>
  13. [DataField(required: true)]
  14. public List<EntitySpawnEntry> Contents = new();
  15. }