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- using Robust.Shared.GameStates;
- using Robust.Shared.Serialization;
- namespace Content.Shared.PowerCell;
- /// <summary>
- /// This component enables power-cell related interactions (e.g., entity white-lists, cell sizes, examine, rigging).
- /// The actual power functionality is provided by the server-side BatteryComponent.
- /// </summary>
- [NetworkedComponent]
- [RegisterComponent]
- public sealed partial class PowerCellComponent : Component
- {
- public const int PowerCellVisualsLevels = 2;
- }
- [Serializable, NetSerializable]
- public enum PowerCellVisuals : byte
- {
- ChargeLevel
- }
- [Serializable, NetSerializable]
- public enum PowerCellSlotVisuals : byte
- {
- Enabled
- }
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