StaminaDamageOnHitComponent.cs 317 B

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  1. using Robust.Shared.Audio;
  2. namespace Content.Shared.Damage.Components;
  3. [RegisterComponent]
  4. public sealed partial class StaminaDamageOnHitComponent : Component
  5. {
  6. [ViewVariables(VVAccess.ReadWrite), DataField("damage")]
  7. public float Damage = 30f;
  8. [DataField("sound")]
  9. public SoundSpecifier? Sound;
  10. }