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- using Content.Server.Xenoarchaeology.XenoArtifacts.Events;
- using Content.Shared.Item;
- using Content.Shared.Xenoarchaeology.XenoArtifacts;
- using Robust.Server.GameObjects;
- using Robust.Shared.Random;
- using Robust.Shared.Timing;
- namespace Content.Server.Xenoarchaeology.XenoArtifacts;
- public sealed class RandomArtifactSpriteSystem : EntitySystem
- {
- [Dependency] private readonly IRobustRandom _random = default!;
- [Dependency] private readonly IGameTiming _time = default!;
- [Dependency] private readonly AppearanceSystem _appearance = default!;
- [Dependency] private readonly SharedItemSystem _item = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<RandomArtifactSpriteComponent, MapInitEvent>(OnMapInit);
- SubscribeLocalEvent<RandomArtifactSpriteComponent, ArtifactActivatedEvent>(OnActivated);
- }
- public override void Update(float frameTime)
- {
- base.Update(frameTime);
- var query = EntityQueryEnumerator<RandomArtifactSpriteComponent, AppearanceComponent>();
- while (query.MoveNext(out var uid, out var component, out var appearance))
- {
- if (component.ActivationStart == null)
- continue;
- var timeDif = _time.CurTime - component.ActivationStart.Value;
- if (timeDif.Seconds >= component.ActivationTime)
- {
- _appearance.SetData(uid, SharedArtifactsVisuals.IsActivated, false, appearance);
- component.ActivationStart = null;
- }
- }
- }
- private void OnMapInit(EntityUid uid, RandomArtifactSpriteComponent component, MapInitEvent args)
- {
- var randomSprite = _random.Next(component.MinSprite, component.MaxSprite + 1);
- _appearance.SetData(uid, SharedArtifactsVisuals.SpriteIndex, randomSprite);
- _item.SetHeldPrefix(uid, "ano" + randomSprite.ToString("D2")); //set item artifact inhands
- }
- private void OnActivated(EntityUid uid, RandomArtifactSpriteComponent component, ArtifactActivatedEvent args)
- {
- _appearance.SetData(uid, SharedArtifactsVisuals.IsActivated, true);
- component.ActivationStart = _time.CurTime;
- }
- }
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