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TestMapData.cs 702 B

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  1. using Robust.Shared.GameObjects;
  2. using Robust.Shared.Map;
  3. using Robust.Shared.Map.Components;
  4. namespace Content.IntegrationTests.Pair;
  5. /// <summary>
  6. /// Simple data class that stored information about a map being used by a test.
  7. /// </summary>
  8. public sealed class TestMapData
  9. {
  10. public EntityUid MapUid { get; set; }
  11. public Entity<MapGridComponent> Grid;
  12. public MapId MapId;
  13. public EntityCoordinates GridCoords { get; set; }
  14. public MapCoordinates MapCoords { get; set; }
  15. public TileRef Tile { get; set; }
  16. // Client-side uids
  17. public EntityUid CMapUid { get; set; }
  18. public EntityUid CGridUid { get; set; }
  19. public EntityCoordinates CGridCoords { get; set; }
  20. }