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- using Robust.Shared.Audio;
- namespace Content.Shared.Weapons.Misc;
- public abstract partial class BaseForceGunComponent : Component
- {
- [ViewVariables(VVAccess.ReadWrite), DataField("lineColor"), AutoNetworkedField]
- public Color LineColor = Color.Orange;
- /// <summary>
- /// The entity the tethered target has a joint to.
- /// </summary>
- [DataField("tetherEntity"), AutoNetworkedField]
- public virtual EntityUid? TetherEntity { get; set; }
- /// <summary>
- /// The entity currently tethered.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite), DataField("tethered"), AutoNetworkedField]
- public virtual EntityUid? Tethered { get; set; }
- /// <summary>
- /// Can the tethergun unanchor entities.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite), DataField("canUnanchor"), AutoNetworkedField]
- public bool CanUnanchor = false;
- [ViewVariables(VVAccess.ReadWrite), DataField("canTetherAlive"), AutoNetworkedField]
- public bool CanTetherAlive = false;
- /// <summary>
- /// Max force between the tether entity and the tethered target.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite), DataField("maxForce"), AutoNetworkedField]
- public float MaxForce = 200f;
- [ViewVariables(VVAccess.ReadWrite), DataField("frequency"), AutoNetworkedField]
- public float Frequency = 10f;
- [ViewVariables(VVAccess.ReadWrite), DataField("dampingRatio"), AutoNetworkedField]
- public float DampingRatio = 2f;
- /// <summary>
- /// Maximum amount of mass a tethered entity can have.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite), DataField("massLimit"), AutoNetworkedField]
- public float MassLimit = 100f;
- [ViewVariables(VVAccess.ReadWrite), DataField("sound"), AutoNetworkedField]
- public SoundSpecifier? Sound = new SoundPathSpecifier("/Audio/Weapons/weoweo.ogg")
- {
- Params = AudioParams.Default.WithLoop(true).WithVolume(-8f),
- };
- public EntityUid? Stream;
- }
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