| 12345678910111213141516 |
- using Content.Shared.RCD.Systems;
- using Robust.Shared.GameStates;
- namespace Content.Shared.RCD.Components;
- [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
- [Access(typeof(RCDAmmoSystem))]
- public sealed partial class RCDAmmoComponent : Component
- {
- /// <summary>
- /// How many charges are contained in this ammo cartridge.
- /// Can be partially transferred into an RCD, until it is empty then it gets deleted.
- /// </summary>
- [DataField("charges"), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
- public int Charges = 30;
- }
|