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- using Robust.Shared.Serialization;
- namespace Content.Shared.Inventory.Events;
- [NetSerializable, Serializable]
- public sealed class UseSlotNetworkMessage : EntityEventArgs
- {
- // The slot-owner is implicitly the client that is sending this message.
- // Otherwise clients could start forcefully undressing other clients.
- public readonly string Slot;
- public UseSlotNetworkMessage(string slot)
- {
- Slot = slot;
- }
- }
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