BadDrinkComponent.cs 394 B

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  1. using Content.Server.Nutrition.EntitySystems;
  2. namespace Content.Server.Nutrition.Components;
  3. /// <summary>
  4. /// This component prevents NPC mobs like mice or cows from wanting to drink something that shouldn't be drank from.
  5. /// Including but not limited to: puddles
  6. /// </summary>
  7. [RegisterComponent, Access(typeof(DrinkSystem))]
  8. public sealed partial class BadDrinkComponent : Component
  9. {
  10. }