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- using System.Reflection;
- using System.Text.Json;
- using System.Text.Json.Serialization;
- namespace Content.Server.GuideGenerator
- {
- // This class is used as a shim to help do polymorphic serialization of objects into JSON
- // (serializing objects that inherit abstract base classes or interfaces) since
- // System.Text.Json (our new JSON solution) doesn't support that while Newtonsoft.Json (our old
- // solution) does.
- public sealed class UniversalJsonConverter<T> : JsonConverter<T>
- {
- // This converter can only convert types that are T or descend from T.
- public override bool CanConvert(Type typeToConvert)
- {
- return typeof(T).IsAssignableFrom(typeToConvert);
- }
- // We don't support deserialization right now. In order to do so, we'd need to bundle a
- // field like "$type" with our objects so they'd be reserialized into the correct base class
- // but that presents a security hazard.
- public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
- {
- // Throwing a NotImplementedException here allows the Utf8JsonReader to provide
- // an error message that provides the specific JSON path of the problematic object
- // rather than a generic error message. At least in theory. Haven't tested that.
- throw new NotImplementedException();
- }
- // The bread and butter. Deserialize an object of parameter type T.
- // This method is automatically called when the JSON writer finds an object of a type
- // where we've registered this class as its converter using the [JsonConverter(...)] attribute
- public override void Write(Utf8JsonWriter writer, T obj, JsonSerializerOptions options)
- {
- // If the object is null, don't include it.
- if (obj is null)
- {
- writer.WriteNullValue();
- return;
- }
- // Use reflection to get a list of fields and properties on the object we're serializing.
- // Using obj.GetType() here instead of typeof(T) allows us to get the true base class rather
- // than the abstract ancestor, even if we're parameterized with that abstract class.
- FieldInfo[] fields = obj.GetType().GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
- PropertyInfo[] properties = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
- // Since the JSON writer will have already written the field name, we need to write the object itself.
- // Since we only use this class to serialize complex objects, we know we'll be writing a JSON object, so open one.
- writer.WriteStartObject();
- // For each field, try to write it into the object.
- foreach (FieldInfo field in fields)
- {
- // If the field has a [JsonIgnore] attribute, skip it
- if (Attribute.GetCustomAttribute(field, typeof(JsonIgnoreAttribute), true) != null) continue;
- // exclude fields that are compiler autogenerated like "__BackingField" fields
- if (Attribute.GetCustomAttribute(field, typeof(System.Runtime.CompilerServices.CompilerGeneratedAttribute), true) != null) continue;
- // If the field has a [JsonPropertyName] attribute, get the property name. Otherwise, use the field name.
- JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(field, typeof(JsonPropertyNameAttribute), true);
- string name = attr == null ? field.Name : attr.Name;
- // Write a new key/value pair into the JSON object itself.
- WriteKV(writer, name, field.GetValue(obj), options);
- }
- // Repeat the same process for each property.
- foreach (PropertyInfo prop in properties)
- {
- // If the field has a [JsonIgnore] attribute, skip it
- if (Attribute.GetCustomAttribute(prop, typeof(JsonIgnoreAttribute), true) != null) continue;
- // If the property has a [JsonPropertyName] attribute, get the property name. Otherwise, use the property name.
- JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(prop, typeof(JsonPropertyNameAttribute), true);
- string name = attr == null ? prop.Name : attr.Name;
- // Write a new key/value pair into the JSON object itself.
- WriteKV(writer, name, prop.GetValue(obj), options);
- }
- // Close the object, we're done!
- writer.WriteEndObject();
- }
- // This is a little utility method to write a key/value pair inside a JSON object.
- // It's used for all the actual writing.
- public void WriteKV(Utf8JsonWriter writer, string key, object? obj, JsonSerializerOptions options)
- {
- // First, write the property name
- writer.WritePropertyName(key);
- // Then, recurse. This ensures that primitive values will be written directly, while
- // more complex values can use any custom converters we've registered (like this one.)
- JsonSerializer.Serialize(writer, obj, options);
- }
- }
- }
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