TakeGhostRoleEvent.cs 201 B

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  1. using Robust.Shared.Player;
  2. namespace Content.Server.Ghost.Roles.Components;
  3. [ByRefEvent]
  4. public record struct TakeGhostRoleEvent(ICommonSession Player)
  5. {
  6. public bool TookRole { get; set; }
  7. }