SecretRuleComponent.cs 360 B

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  1. namespace Content.Server.GameTicking.Rules.Components;
  2. [RegisterComponent, Access(typeof(SecretRuleSystem))]
  3. public sealed partial class SecretRuleComponent : Component
  4. {
  5. /// <summary>
  6. /// The gamerules that get added by secret.
  7. /// </summary>
  8. [DataField("additionalGameRules")]
  9. public HashSet<EntityUid> AdditionalGameRules = new();
  10. }