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- using System.Numerics;
- using Content.Client.UserInterface.Systems;
- using Robust.Client.Graphics;
- using Robust.Client.UserInterface.Controls;
- namespace Content.Client.UserInterface.Controls
- {
- public sealed class ProgressTextureRect : TextureRect
- {
- public float Progress;
- private readonly ProgressColorSystem _progressColor;
- public ProgressTextureRect()
- {
- _progressColor = IoCManager.Resolve<IEntityManager>().System<ProgressColorSystem>();
- }
- protected override void Draw(DrawingHandleScreen handle)
- {
- var dims = Texture != null ? GetDrawDimensions(Texture) : UIBox2.FromDimensions(Vector2.Zero, PixelSize);
- dims.Top = Math.Max(dims.Bottom - dims.Bottom * Progress,0);
- handle.DrawRect(dims, _progressColor.GetProgressColor(Progress));
- base.Draw(handle);
- }
- }
- }
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