EntityPickupAnimationComponent.cs 340 B

1234567891011
  1. namespace Content.Client.Animations;
  2. /// <summary>
  3. /// Applied to client-side clone entities to animate them approaching the player that
  4. /// picked up the original entity.
  5. /// </summary>
  6. [RegisterComponent]
  7. [Access(typeof(EntityPickupAnimationSystem))]
  8. public sealed partial class EntityPickupAnimationComponent : Component
  9. {
  10. }