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- using Robust.Shared.Map;
- using Robust.Shared.Player;
- using Robust.Shared.Serialization;
- namespace Content.Shared.Popups
- {
- /// <summary>
- /// System for displaying small text popups on users' screens.
- /// </summary>
- public abstract class SharedPopupSystem : EntitySystem
- {
- /// <summary>
- /// Shows a popup at the local users' cursor. Does nothing on the server.
- /// </summary>
- /// <param name="message">The message to display.</param>
- /// <param name="type">Used to customize how this popup should appear visually.</param>
- public abstract void PopupCursor(string? message, PopupType type = PopupType.Small);
- /// <summary>
- /// Shows a popup at a users' cursor.
- /// </summary>
- /// <param name="message">The message to display.</param>
- /// <param name="recipient">Client that will see this popup.</param>
- /// <param name="type">Used to customize how this popup should appear visually.</param>
- public abstract void PopupCursor(string? message, ICommonSession recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Shows a popup at a users' cursor.
- /// </summary>
- /// <param name="message">The message to display.</param>
- /// <param name="recipient">Client that will see this popup.</param>
- /// <param name="type">Used to customize how this popup should appear visually.</param>
- public abstract void PopupCursor(string? message, EntityUid recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Shows a popup at a world location to every entity in PVS range.
- /// </summary>
- /// <param name="message">The message to display.</param>
- /// <param name="coordinates">The coordinates where to display the message.</param>
- /// <param name="type">Used to customize how this popup should appear visually.</param>
- public abstract void PopupCoordinates(string? message, EntityCoordinates coordinates, PopupType type = PopupType.Small);
- /// <summary>
- /// Filtered variant of <see cref="PopupCoordinates(string, EntityCoordinates, PopupType)"/>, which should only be used
- /// if the filtering has to be more specific than simply PVS range based.
- /// </summary>
- /// <param name="filter">Filter for the players that will see the popup.</param>
- /// <param name="recordReplay">If true, this pop-up will be considered as a globally visible pop-up that gets shown during replays.</param>
- public abstract void PopupCoordinates(string? message, EntityCoordinates coordinates, Filter filter, bool recordReplay, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupCoordinates(string, EntityCoordinates, PopupType)"/> that sends a pop-up to the player attached to some entity.
- /// </summary>
- public abstract void PopupCoordinates(string? message, EntityCoordinates coordinates, EntityUid recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupCoordinates(string, EntityCoordinates, PopupType)"/> that sends a pop-up to a specific player.
- /// </summary>
- public abstract void PopupCoordinates(string? message, EntityCoordinates coordinates, ICommonSession recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupCoordinates(string, EntityCoordinates, PopupType)"/> for use with prediction. The local client will
- /// the popup to the recipient, and the server will show it to every other player in PVS range. If recipient is null, the local
- // client will do nothing and the server will show the message to every player in PVS range.
- /// </summary>
- public abstract void PopupPredictedCoordinates(string? message, EntityCoordinates coordinates, EntityUid? recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Shows a popup above an entity for every player in pvs range.
- /// </summary>
- /// <param name="message">The message to display.</param>
- /// <param name="uid">The UID of the entity.</param>
- /// <param name="type">Used to customize how this popup should appear visually.</param>
- public abstract void PopupEntity(string? message, EntityUid uid, PopupType type=PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupEntity(string, EntityUid, PopupType)"/> that shows the popup only to some specific client.
- /// </summary>
- public abstract void PopupEntity(string? message, EntityUid uid, EntityUid recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupEntity(string, EntityUid, PopupType)"/> that shows the popup only to some specific client.
- /// </summary>
- public abstract void PopupEntity(string? message, EntityUid uid, ICommonSession recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Filtered variant of <see cref="PopupEntity(string, EntityUid, PopupType)"/>, which should only be used
- /// if the filtering has to be more specific than simply PVS range based.
- /// </summary>
- public abstract void PopupEntity(string? message, EntityUid uid, Filter filter, bool recordReplay, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupCursor(string, EntityUid, PopupType)"/> that only runs on the client, outside of prediction.
- /// Useful for shared code that is always ran by both sides to avoid duplicate popups.
- /// </summary>
- public abstract void PopupClient(string? message, EntityUid? recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupEntity(string, EntityUid, EntityUid, PopupType)"/> that only runs on the client, outside of prediction.
- /// Useful for shared code that is always ran by both sides to avoid duplicate popups.
- /// </summary>
- public abstract void PopupClient(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupCoordinates(string, EntityCoordinates, PopupType)"/> that only runs on the client, outside of prediction.
- /// Useful for shared code that is always ran by both sides to avoid duplicate popups.
- /// </summary>
- public abstract void PopupClient(string? message, EntityCoordinates coordinates, EntityUid? recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupEntity(string, EntityUid, EntityUid, PopupType)"/> for use with prediction. The local client will show
- /// the popup to the recipient, and the server will show it to every other player in PVS range. If recipient is null, the local client
- /// will do nothing and the server will show the message to every player in PVS range.
- /// </summary>
- public abstract void PopupPredicted(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small);
- /// <summary>
- /// Variant of <see cref="PopupPredicted(string?, EntityUid, EntityUid?, PopupType)"/> that displays <paramref name="recipientMessage"/>
- /// to the recipient and <paramref name="othersMessage"/> to everyone else in PVS range.
- /// </summary>
- public abstract void PopupPredicted(string? recipientMessage, string? othersMessage, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small);
- }
- /// <summary>
- /// Common base for all popup network events.
- /// </summary>
- [Serializable, NetSerializable]
- public abstract class PopupEvent : EntityEventArgs
- {
- public string Message { get; }
- public PopupType Type { get; }
- protected PopupEvent(string message, PopupType type)
- {
- Message = message;
- Type = type;
- }
- }
- /// <summary>
- /// Network event for displaying a popup on the user's cursor.
- /// </summary>
- [Serializable, NetSerializable]
- public sealed class PopupCursorEvent : PopupEvent
- {
- public PopupCursorEvent(string message, PopupType type) : base(message, type)
- {
- }
- }
- /// <summary>
- /// Network event for displaying a popup at a world location.
- /// </summary>
- [Serializable, NetSerializable]
- public sealed class PopupCoordinatesEvent : PopupEvent
- {
- public NetCoordinates Coordinates { get; }
- public PopupCoordinatesEvent(string message, PopupType type, NetCoordinates coordinates) : base(message, type)
- {
- Coordinates = coordinates;
- }
- }
- /// <summary>
- /// Network event for displaying a popup above an entity.
- /// </summary>
- [Serializable, NetSerializable]
- public sealed class PopupEntityEvent : PopupEvent
- {
- public NetEntity Uid { get; }
- public PopupEntityEvent(string message, PopupType type, NetEntity uid) : base(message, type)
- {
- Uid = uid;
- }
- }
- /// <summary>
- /// Used to determine how a popup should appear visually to the client. Caution variants simply have a red color.
- /// </summary>
- /// <remarks>
- /// Actions which can fail or succeed should use a smaller popup for failure and a larger popup for success.
- /// Actions which have different popups for the user vs. others should use a larger popup for the user and a smaller popup for others.
- /// Actions which result in harm or are otherwise dangerous should always show as the caution variant.
- /// </remarks>
- [Serializable, NetSerializable]
- public enum PopupType : byte
- {
- /// <summary>
- /// Small popups are the default, and denote actions that may be spammable or are otherwise unimportant.
- /// </summary>
- Small,
- SmallCaution,
- /// <summary>
- /// Medium popups should be used for actions which are not spammable but may not be particularly important.
- /// </summary>
- Medium,
- MediumCaution,
- /// <summary>
- /// Large popups should be used for actions which may be important or very important to one or more users,
- /// but is not life-threatening.
- /// </summary>
- Large,
- LargeCaution
- }
- }
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