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- using Robust.Shared.GameStates;
- using Robust.Shared.Serialization;
- namespace Content.Shared.Pointing.Components
- {
- [NetworkedComponent]
- public abstract partial class SharedRoguePointingArrowComponent : Component
- {
- }
- [Serializable, NetSerializable]
- public enum RoguePointingArrowVisuals : byte
- {
- Rotation
- }
- }
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