SurgeryStepEmoteEffectComponent.cs 628 B

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  1. // SPDX-FileCopyrightText: 2024 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
  2. // SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
  3. //
  4. // SPDX-License-Identifier: AGPL-3.0-or-later
  5. using Content.Shared.Chat.Prototypes;
  6. using Robust.Shared.GameStates;
  7. using Robust.Shared.Prototypes;
  8. namespace Content.Shared._Shitmed.Medical.Surgery.Effects.Step;
  9. [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
  10. public sealed partial class SurgeryStepEmoteEffectComponent : Component
  11. {
  12. [DataField, AutoNetworkedField]
  13. public ProtoId<EmotePrototype> Emote = "Scream";
  14. }