PredictedProjectileClientComponent.cs 317 B

1234567891011121314
  1. using Robust.Shared.GameStates;
  2. using Robust.Shared.Map;
  3. namespace Content.Shared._RMC14.Weapons.Ranged.Prediction;
  4. [RegisterComponent]
  5. public sealed partial class PredictedProjectileClientComponent : Component
  6. {
  7. [DataField]
  8. public bool Hit;
  9. [DataField]
  10. public EntityCoordinates? Coordinates;
  11. }