DungeonPresetPrototype.cs 391 B

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  1. using Robust.Shared.Prototypes;
  2. namespace Content.Shared.Procedural;
  3. [Prototype]
  4. public sealed partial class DungeonPresetPrototype : IPrototype
  5. {
  6. [IdDataField] public string ID { get; private set; } = default!;
  7. /// <summary>
  8. /// The room pack bounds we need to fill.
  9. /// </summary>
  10. [DataField("roomPacks", required: true)]
  11. public List<Box2i> RoomPacks = new();
  12. }