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- using Robust.Shared.Prototypes;
- namespace Content.Shared.Procedural;
- [Prototype]
- public sealed partial class DungeonPresetPrototype : IPrototype
- {
- [IdDataField] public string ID { get; private set; } = default!;
- /// <summary>
- /// The room pack bounds we need to fill.
- /// </summary>
- [DataField("roomPacks", required: true)]
- public List<Box2i> RoomPacks = new();
- }
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