| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147 |
- using Content.Shared.Administration.Logs;
- using Content.Shared.Charges.Components;
- using Content.Shared.Charges.Systems;
- using Content.Shared.Database;
- using Content.Shared.Emag.Components;
- using Content.Shared.IdentityManagement;
- using Content.Shared.Interaction;
- using Content.Shared.Popups;
- using Content.Shared.Tag;
- using Robust.Shared.Audio.Systems;
- using Robust.Shared.Serialization;
- namespace Content.Shared.Emag.Systems;
- /// How to add an emag interaction:
- /// 1. Go to the system for the component you want the interaction with
- /// 2. Subscribe to the GotEmaggedEvent
- /// 3. Have some check for if this actually needs to be emagged or is already emagged (to stop charge waste)
- /// 4. Past the check, add all the effects you desire and HANDLE THE EVENT ARGUMENT so a charge is spent
- /// 5. Optionally, set Repeatable on the event to true if you don't want the emagged component to be added
- public sealed class EmagSystem : EntitySystem
- {
- [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- [Dependency] private readonly SharedChargesSystem _charges = default!;
- [Dependency] private readonly SharedPopupSystem _popup = default!;
- [Dependency] private readonly TagSystem _tag = default!;
- [Dependency] private readonly SharedAudioSystem _audio = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<EmagComponent, AfterInteractEvent>(OnAfterInteract);
- SubscribeLocalEvent<EmaggedComponent, OnAccessOverriderAccessUpdatedEvent>(OnAccessOverriderAccessUpdated);
- }
- private void OnAccessOverriderAccessUpdated(Entity<EmaggedComponent> entity, ref OnAccessOverriderAccessUpdatedEvent args)
- {
- if (!CompareFlag(entity.Comp.EmagType, EmagType.Access))
- return;
- entity.Comp.EmagType &= ~EmagType.Access;
- Dirty(entity);
- }
- private void OnAfterInteract(EntityUid uid, EmagComponent comp, AfterInteractEvent args)
- {
- if (!args.CanReach || args.Target is not { } target)
- return;
- args.Handled = TryEmagEffect((uid, comp), args.User, target);
- }
- /// <summary>
- /// Does the emag effect on a specified entity
- /// </summary>
- public bool TryEmagEffect(Entity<EmagComponent?> ent, EntityUid user, EntityUid target)
- {
- if (!Resolve(ent, ref ent.Comp, false))
- return false;
- if (_tag.HasTag(target, ent.Comp.EmagImmuneTag))
- return false;
- TryComp<LimitedChargesComponent>(ent, out var charges);
- if (_charges.IsEmpty(ent, charges))
- {
- _popup.PopupClient(Loc.GetString("emag-no-charges"), user, user);
- return false;
- }
- var emaggedEvent = new GotEmaggedEvent(user, ent.Comp.EmagType);
- RaiseLocalEvent(target, ref emaggedEvent);
- if (!emaggedEvent.Handled)
- return false;
- _popup.PopupPredicted(Loc.GetString("emag-success", ("target", Identity.Entity(target, EntityManager))), user, user, PopupType.Medium);
- _audio.PlayPredicted(ent.Comp.EmagSound, ent, ent);
- _adminLogger.Add(LogType.Emag, LogImpact.High, $"{ToPrettyString(user):player} emagged {ToPrettyString(target):target} with flag(s): {ent.Comp.EmagType}");
- if (charges != null && emaggedEvent.Handled)
- _charges.UseCharge(ent, charges);
- if (!emaggedEvent.Repeatable)
- {
- EnsureComp<EmaggedComponent>(target, out var emaggedComp);
- emaggedComp.EmagType |= ent.Comp.EmagType;
- Dirty(target, emaggedComp);
- }
- return emaggedEvent.Handled;
- }
- /// <summary>
- /// Checks whether an entity has the EmaggedComponent with a set flag.
- /// </summary>
- /// <param name="target">The target entity to check for the flag.</param>
- /// <param name="flag">The EmagType flag to check for.</param>
- /// <returns>True if entity has EmaggedComponent and the provided flag. False if the entity lacks EmaggedComponent or provided flag.</returns>
- public bool CheckFlag(EntityUid target, EmagType flag)
- {
- if (!TryComp<EmaggedComponent>(target, out var comp))
- return false;
- if ((comp.EmagType & flag) == flag)
- return true;
- return false;
- }
- /// <summary>
- /// Compares a flag to the target.
- /// </summary>
- /// <param name="target">The target flag to check.</param>
- /// <param name="flag">The flag to check for within the target.</param>
- /// <returns>True if target contains flag. Otherwise false.</returns>
- public bool CompareFlag(EmagType target, EmagType flag)
- {
- if ((target & flag) == flag)
- return true;
- return false;
- }
- }
- [Flags]
- [Serializable, NetSerializable]
- public enum EmagType : byte
- {
- None = 0,
- Interaction = 1 << 1,
- Access = 1 << 2
- }
- /// <summary>
- /// Shows a popup to emag user (client side only!) and adds <see cref="EmaggedComponent"/> to the entity when handled
- /// </summary>
- /// <param name="UserUid">Emag user</param>
- /// <param name="Type">The emag type to use</param>
- /// <param name="Handled">Did the emagging succeed? Causes a user-only popup to show on client side</param>
- /// <param name="Repeatable">Can the entity be emagged more than once? Prevents adding of <see cref="EmaggedComponent"/></param>
- /// <remarks>Needs to be handled in shared/client, not just the server, to actually show the emagging popup</remarks>
- [ByRefEvent]
- public record struct GotEmaggedEvent(EntityUid UserUid, EmagType Type, bool Handled = false, bool Repeatable = false);
|